Privacy Policy — The Sculptor (iOS)

App: The Sculptor for iOS (com.ghostsquid.thesculptor)
Publisher / Data Controller: Hello Bard AS
Contact: business@hellobard.com
Last updated: 15 June 2026

Hello Bard AS ("we", "us") publishes the iOS mobile game The Sculptor ("the Game"). This policy explains what data is collected when you play on an iPhone or iPad, why, who it is shared with, and the choices you have. We have designed the Game to collect as little as possible: we do not run our own analytics and we do not maintain our own user accounts or servers. The only data leaving the device is what is required to (a) show ads and (b) provide platform game features (leaderboards/achievements) — both handled by the third parties described below.


1. What data is collected and why

a) Advertising — Unity Ads & Google AdMob (via Unity LevelPlay)

The Game displays ads served by Unity Ads and Google AdMob, delivered through the Unity LevelPlay mediation SDK. To serve and measure ads — including personalized (interest-based) ads — these ad SDKs collect and process the following from your device:

DataExamplesPurpose
Advertising identifiersIDFA (Identifier for Advertisers) and IDFV (Identifier for Vendors)Serve and measure ads; ad personalization
Device & connection infoDevice model, iOS version, language, IP addressAd delivery, fraud prevention
Coarse / approximate locationCountry/region derived from IPAd targeting and compliance
Ad interaction dataAd impressions, clicks, views completedAd measurement and personalization

This data is collected by Unity and Google acting as independent controllers and is shared with them for advertising purposes. We do not receive or store this data ourselves. See their privacy policies: Unity · Google

Consent & control. Personalized advertising in the EEA/UK is shown only after you consent through Google's User Messaging Platform (UMP) — a certified Consent Management Platform whose prompt appears before any ads load. You can review or withdraw consent at any time via the in-app Privacy options button (where applicable).

Personalized ads & App Tracking Transparency. Because ads are personalized, this constitutes "tracking" under Apple's rules. The Game shows Apple's App Tracking Transparency (ATT) prompt before requesting access to the IDFA; if you decline, no IDFA is shared and ads become non-personalized. You can change this choice at any time under Settings → Privacy & Security → Tracking on your device.

b) Game services — Apple Game Center

If you sign in, the Game uses Apple Game Center to provide leaderboards and achievements.

DataExamplesPurpose
Player IDYour Game Center player identifierIdentify you to the leaderboard/achievement service
Game progressScores (taps), achievement completionSubmit to leaderboards / unlock achievements

This data is processed by Apple under their privacy policy. Sign-in is optional — if you do not sign in, leaderboards and achievements are simply unavailable and no player data is sent.

c) What we do not collect


2. Legal bases (EEA/UK – GDPR)

If consent for personalized ads is not given, non-personalized (contextual) ads are shown instead.

3. Children

The Game is not directed to children under 13 (under 16 in some EEA jurisdictions), and we do not knowingly collect data from children. Personalized advertising and the advertising identifiers above are not appropriate for children's audiences. If the Game is ever listed in the App Store's Kids category, personalized ads must be disabled and ad SDKs configured for child-directed treatment.

4. Data sharing & international transfers

Data described above is shared only with the third parties listed (Unity, Google, Apple) for the stated purposes. These providers may process data outside your country, including the United States, under their own safeguards. We do not sell your personal data. Under US state laws (e.g. CCPA/CPRA), sharing of identifiers for cross-context behavioral advertising may be treated as a "sale" or "share"; you can opt out via the in-app/device controls described above.

5. Data retention

We do not store your personal data on our own systems. Retention of advertising and game-service data is governed by Unity, Google, and Apple respectively.

6. Your rights

Depending on your region you may have rights to access, correct, delete, or port your data, and to object to or restrict processing. Because we do not hold your data ourselves, exercise these rights primarily through:

7. Security

Data in transit between the Game's third-party SDKs and their servers is encrypted (HTTPS/TLS).

8. Changes to this policy

We may update this policy as the Game changes (for example if ad mediation or new features are added). Material changes will be reflected here with an updated "Last updated" date.

9. Contact

Hello Bard AS — business@hellobard.com